I fired this weapon at my local shooting range. “A Soviet soldier executing a German soldier near Stalingrad, colorized” Costs only 650 DOSH, one thing this weapon has in common with the SPX!.The bolts have a very high penetration value, capable of eliminating a few Zeds at once.Headshots cause your targets to be stunned for a short period. ![]() You WILL get killed if you happen to be in a cramped up corridor/room full of Zeds. Well, this thing might have some uses but the rate of fire is absolute crap. If you shoot the bolt at a wall, you’ll be able to pick it up, which is a great DOSH-saver. The Crossbow deals around 350 damage per bolt, it’s also worth mentioning that a direct hit to the head will cause a stun, which is useful against Fleshpounds, as well as Scrakes. The Gunslinger class can also use this weaponĬheck the scope - I bet you can tell what’s the fate of that feller!.You can purchase 3 upgrades in total(600, 700, 1500 DOSH).Costs only 650 DOSH, you can buy it on the second wave.Deals over two times more damage than the Winchester.The penetration value is also lackluster. It’s also worth adding that this weapon uses a red dot sight, which makes aiming at longer ranges an absolute breeze!Īnyways, this weapon still suffers from the same obnoxious reload pattern as the Winchester - getting stuck in a room with a bunch of Zeds while reloading this weapon is nothing good. The SPX 464 deals 165 damage per hit, it’s extremely devastating when combined with the Sniper, Stability, and Rack ‘Em Up perks - pretty much everything that improves your damage percentage. Winchester but more accurate and slightly more deadly! Decent accuracy at all ranges, aiming from the hip is also pretty easy.The rate of fire is also somewhat decent(150 RPM).Deals high amounts of damage for a weapon that costs 200 DOSH.One thing that I don’t like about the Winchester is the penetration - it’s crappy and this thing will struggle even the weakest Zeds. Well, reloading this thing is extremely annoying, especially when you’re in a tight room with Zeds constantly flowing in. ![]() Finally, each bullet deals 80 damage per hit, which is enough to handle low-tier/medium Zeds. Furthermore, this weapon has a decent rate of fire for a starting weapon, as well as lovely accuracy. The Winchester is a lever-action rifle that can hold 12 bullets, this weapon doesn’t use magazines and each bullet has to be reloaded. Winchester 1894īlasting heads off with my Winchester. Anyways, let’s just get on with the weapons, shall we? 10. ![]() So, what weapons does this class use? We’re gonna explain everything when it comes to weapons - how much damage they deal, what they’re good at, and how you should use them. The Sharpshooter class offers high damage output, as well as grenades that freeze Zeds in place and allow you to score easy headshots. The Sharpshooter is not for those who can’t hit heads, you can run around the map and kill weakling Zeds all the time, but once the Scrakes&Fleshpounds roll in, you’ll be in a world of trouble.
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